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3D ANIMATION AND MULTIMEDIA COURSE

Course details | Programme introduction | Program modules | Course pathway | Entry requirements | Career |

Programme Introduction

This is a 3D digital art course, the knowledge, skills and competencies are aimed at the animation, TV, visual effects and games industries but are applicable in many other areas such as architectural visualization, VR, commercials, 3D printing and beyond. As the subject evolves, new roles and uses appear.

The demands of the new digital media industry are both artistic and technical and as such exposes the dichotomy in the local education system, which tends to treat art. As a result, the digital art industry struggles to recruit suitable candidates locally.

Aim of the qualification :

It gives learners the opportunity to:
• Focus on the development of higher-level skills in 3D animation and multimedia
• Develop a range of skills, techniques and attributes essential for successful performance in working life
• Gain a vocationally specific qualification to enter employment within 3D animation and multimedia
• Equip individuals with knowledge, understanding and skills for success in a range of positions in the 3D animation and multimedia sector
• Develop their ability in 3D animation and multimedia through effective use and combination of the knowledge and skills gained in different parts of the programme
• Develop a range of skills and techniques, personal qualities and attributes essential for successful performance in working life and thereby enable learners to make an immediate contribution to employment.
• Learn to model, light and render 3D artwork and animate 3D characters and creatures in a manner that is both believable and entertaining.
• Learn to analyse images for the visual cues that make them work and apply this to their own work. If successful students will learn to entertain, amuse and amaze their audience.

Assessment:

Assessment is a process of measuring learners’ work reliably against criteria, to produce results that are a valid interpretation of knowledge or performance. Each unit has specified outcomes of learning and assessment criteria. To pass a unit, learners must meet all the outcomes of learning.
A pass is awarded for the achievement of all outcomes against the specified assessment criteria. Merit and distinction grades are awarded for higher-level achievement.

Delivery approach:

Specifications contain a balance of practical skill development and knowledge requirements, some of which can be theoretical in nature. Tutors ensure that appropriate links are made between theory and practice and that the knowledge base is applied to the sector.

Mode of delivery methods include:

• Teacher led demonstration of new techniques
• Independent study/research
• Peer discussions
• Case studies
• Tutorials
• Video records of demonstrations
• Assignments
• Master classes and Guest speakers – professionals and practitioners
• Progress reviews
• Workshops
• Practical classes

The vast majority classes will take place in our dedicated computer laboratories.
Where appropriate classes will take place in another location such as the green screen studio and recording studio.




• Video Production (VFX)
•Film Production
• Music Production
• TV / Motion Graphics
• Photography
• Camera & Lighting for Video
• Graphic Design
• Computer graphics
• Video production
• Music / sound production
• Motion graphics
• compositing



DOWNLOADS:
3D Animation Fee structure
 
3D Animation Brochure